Server Creation customized

So my server creation place allows users to join/ create/ lockable for only admins(which is only me currently) and such based upon the needs of the server. Currently it is based on players but I can easily base it on let’s say if playing then it will move it to servers who want players or if the game is open and not playing it will queue players to the server. I will be adding settings soon to disable looking servers that want players and creating a server so it’s more customized.

[strike][size=2][size=4]Could you guys make a :CreateServer(placeId,uptime) [/size] (uptime is how long the server would stay open without a player) which will return instanceId(JobId) . It’d also have to be a place of universe or current place to use :CreateServer() please? It would useful for stuff like this and this.[/size]
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EDIT: Adamintygum is asking for a TeleportToNewPlaceInstance()