Server Management gives wrong player count

Hello,

So I noticed that the given affected player count is wrong in the server management, here’s what I mean:
Show’s 1 player that is up to date

But going in the servers list, there is no new 1 player server:

I refreshed both the servers and the management page at about the same time (the time I switch tabs basically)

EDIT: Checking again after about 15 minutes and the count seems to be fixed. Maybe it was a short lived server that didn’t immediately update as shutdowned in the server manager

Page URL: https://create.roblox.com/dashboard/creations/experiences/508099649/server-management?t=Revision&ds=MapAppreciation&dP=&s=global&e=1004917635_Battle+of+Shiverkeep&v1=08DDF88EB0CD30EA.0000000001.08DDF88EB0CD30EA.01&filter_DataStoreTypeV2=Standard&filter_CustomEventName=MapAppreciation&breakdown=CustomField1&granularity=Cumulative&rangeType=Custom&filter_AggregationType=AveragePerUser&tab=server&minTime=1756437366102&maxTime=1758934633189&filter_Text=spamming

1 Like

The Server Browser on the Experience Details Page does not show private servers, while the Server Management page does. Most likely there was a single player in a newly created private server

1 Like

Ohh I see! Would it be possible to see the server Management tool split “Outdated servers” to (or add columns or tooltips that shows) “Outdated Public Servers” and “Outdated Private Servers” for better clarity?

1 Like

We don’t plan to add any more splits right now, but we got lots of feature requests for different ones on the announcement post - Introducing Server Management

1 Like