Server Storage or ReplicatedStorage?

hi, i want to ask i tried to put SCP model (each model has many part/meshes and script) but i am confused which one is better? ServerStorage or ReplicatedStorage? I want to reduce lag on my game so players have to press spawn button to spawn the model, some people suggested putting it on ServerStorage and what do you think?
Screenshot (605)

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Im gonna say ServerStorage, just a gut feeling

And a poll would be good for tabulating votes

  • Replicated Storage
  • ServerStorage

0 voters

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Everything that has to be accessible to the client without contacting the server goes into replicated storage, since the client can access it. If instead client has to ask the server to spawn in the model, then you can put it into the server storage, since only the server can access it.

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ok thanks for the answer guys!

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