I’m having trouble with the server system, but I don’t know how to use it, that is, well, I don’t understand how to make a player create his server and have his server in the server tab who can help?
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You might be able to get the server recorded onto a globally used datastore, which would contain the ServerIds and other info. Once a server is closed, bind the close function to delete the data of the server, thus removing it from the list.
Also, adding a refresh button would be good, along with a cooldown so players don’t exhaust the Datastore API.
I didn’t really understand how this is done can you help?