I’m making a game where you would matchmake up to 4 players for a short game lasting 1-3 minutes on a certain level-map.
I want to have a way where after player matchmake and teleports them to their area/map. Would each level have 50 maps copied and pasted on a grid if the max player is 50? then i would have 1000 small maps lying around if i have 20 levels which would cause lag.