Set number in queue if instance

Hello there! I’m making a script that getting children and uses loop for. And I want to set number of instances. I can take all instances and put them in folder again,but this is hard and can cause bugs.

have you tried this

for _,tool in pairs(ToolFolder:GetChildren()) do --Change the ToolFolder to the folder where your tools are
      v:Clone().Parent = otherfolder -- cloning them to the other folder
end

i have a folder of enemies,that should spawn in order with cooldown. I added a number values to each enemy to make comfortable to edit them. Also I created a plugin to edit that. When I want to add enemy between others,for example add enemy num 3 in folder where 50 zombies, i need to add 1 to all zombies. But i want just to clone value to folder with number in queue.