Set PlatformStand to false for a specific player forever

I am trying to make a script that whenever a specific player has PlatformStand set to true, it goes back to false. I want this to loop forever so that PlatformStand will never be set to true.

I have tried to get it to work, I can’t figure it out

1 Like

LocalScript in StarterCharacterScripts:

repeat wait() until script.Parent:FindFirstChildOfClass("Humanoid")--Waiting for any humanoid object
local hum = script.Parent:FindFirstChildOfClass("Humanoid") 
hum:GetPropertyChangedSignal("PlatformStand"):Connect(function()
    hum.PlatformStand = false
end)

script is tested and works perfectly for me

2 Likes

You could just set the HumanoidStateType Physics Enum to false using SetStateEnabled

1 Like

What do you mean, “the default roblox thing”? Where you can use PlatformStand?

1 Like