Im trying to make a script where if the player has a kill streak then it broudcasts a text in the server, but I do not know why this is not working?
game.StarterGui:SetCore("ChatMakeSystemMessage",{
Text = "Your Text"; -- Change this to your text
Color = Color3.new(0.0745098, 0.831373, 1); -- You can change the color of the text by adjusting the color code
Font = Enum.Font.SourceSansBold;
FontSize = Enum.FontSize.Size48
})
Is this in a LocalScript? … SetCore is a local only call.
Also tested this in a LocalScript and it prints fine.
You need the ; marks but can remove the --rems
Hey! Sorry for the late answer, you need to put the ChatVersion to LegacyChatService and before "game.StarterGui:SetCore("ChatMakeSystemMessage, { " , you need to add wait(3)