Hello devs, I used pathfinding service for my AI and of course set PrimaryPart’s network owner to nil but pathfinding is still choppy, any idea on how to fix it?
Can you try putting all of the BaseParts within the model’s Network to the server?
I did it already, didn’t do anything.
What type of AI are you scripting? A monster AI? This may sound irrelevant but I could really help you if its a monster AI
I already made Monster AI but pathfinding is kinda off.