I have a system scripted up for teleporting players between places using :SetTeleportGui() before each teleportation. Despite it working as intended, there seems to be a visual flaw with it. The background image, which is an ImageLabel, fails to load in properly during the transition. This also applies to other ImageLabels.
Actually, you might be correct. I just tried a popular game that uses a similar system, and any imagery appears to be missing despite it being there before. Looks like a bug.
If I had access to the Bug Reports category, I would post this there. However, I can’t make new topics within that place for some reason.