I’m trying to make a GUI that displays itself when a player teleports from one game to another
The issue is that it does the opposite of what I want to achieve. The GUI doesn’t appear when the player has teleported and instead it is just the default roblox loading screen.
I haven’t found anything about it on the devforum. A video demonstrating the issue even with the script will be below.
Script:
local teleportService = game:GetService("TeleportService")
local teleportGui = game.ReplicatedStorage:WaitForChild("TeleportGui")
teleportService:SetTeleportGui(teleportGui)