Shadows not alligned

The Building Support sub-category is intended for all development support relating to architecture on the Roblox platform. This includes questions ranging in difficulty from extremely basic to even the most technical of issues.

You may present your thread how you choose, but you are required to answer the following questions in your thread;

  • What are you attempting to achieve? (Keep it simple and clear)
    Im trying to make the shadows align

  • What is the issue? (Keep it simple and clear - Include screenshots/videos/GIFs if possible)
    Shadow change distance if the part got bigger

  • What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)
    I have tried to copy the otheres but after resizing it the same thing happens

You may then include any further details.
If I scale the part with surface light the shadows change distance

Dev

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From what I can see, you are using point lights or surface lights.
I would suggest messing with the angle and the range of each light to make the shadows more aligned, as it seems to be an issue of angle. You may also want to decreasethe intensity of the lights, though that may not help.

I used surface light, copying the other windows maintain the shadow but once I scale it since the last window is longer its like that, angle just made it brighter though

Try reverting to before you scaled it, or scaling all of them to the same size.

What type of Lighting Technology are you using? Try switching the 4 types to see if you get a better effect.

Do you have CastShadow true for the Parts you want to have shadows?

2 Likes

future’s lighting shadows gets less accurate with distance

1 Like