Share your experience please

I need help with code optimization and its variations. Please provide examples of code optimization, for example:

-- Not optimized code
local function calculate_sum(a, b)
    local sum = 0
    for i = a, b do
        sum = sum + i
    end
    return sum
end

local result = calculate_sum(1, 100000)
print(result)

and

-- Optimized code
local function calculate_sum(a, b)
    return (a + b) * (b - a + 1) / 2
end

local result = calculate_sum(1, 100000)
print(result)

It will be interesting for me to read all your codes and scripts in an unoptimized and optimized version. We can also discuss everything related to code optimization, logic simplification and compression here.
again:

-- Not optimized code
local players = game:GetService("Players")
local replicatedStorage = game:GetService("ReplicatedStorage")
local playerGui = players.LocalPlayer:WaitForChild("PlayerGui")

local function onButtonClicked(button)
    if button.Name == "BuyButton" then
        local playerMoney = replicatedStorage:WaitForChild("PlayerMoney"):GetValue()
        local itemPrice = button.Parent:WaitForChild("Price"):GetValue()
        if playerMoney >= itemPrice then
            playerMoney = playerMoney - itemPrice
            replicatedStorage:WaitForChild("PlayerMoney"):SetValue(playerMoney)
            local itemId = button.Parent:WaitForChild("ItemId"):GetValue()
            replicatedStorage:WaitForChild("Inventory"):WaitForChild(itemId):SetValue(true)
            playerGui:WaitForChild("InventoryGui"):WaitForChild(itemId):WaitForChild("OwnedImage").Visible = true
            button.Parent:WaitForChild("BuyButton").Visible = false
            button.Parent:WaitForChild("BoughtImage").Visible = true
        end
    end
end

for _, button in pairs(playerGui:WaitForChild("ShopGui"):GetChildren()) do
    if button:IsA("TextButton") then
        button.MouseButton1Click:Connect(function()
            onButtonClicked(button)
        end)
    end
end

and

-- Optimized code
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PlayerGui = Players.LocalPlayer.PlayerGui
local InventoryGui = PlayerGui.InventoryGui
local Inventory = ReplicatedStorage.Inventory
local PlayerMoneyValue = ReplicatedStorage:WaitForChild("PlayerMoney")
local ShopGui = PlayerGui:WaitForChild("ShopGui")

local function OnButtonClicked(Button)
    if Button.Name == "BuyButton" then
        local Item = Button.Parent
        local ItemId = Item.ItemId.Value
        local ItemPrice = Item.Price.Value
        local PlayerMoney = PlayerMoneyValue.Value

        if PlayerMoney >= ItemPrice then
            PlayerMoneyValue.Value = PlayerMoney - ItemPrice
            Inventory:WaitForChild(ItemId).Value = true
            Item.BuyButton.Visible = false
            Item.BoughtImage.Visible = true
            InventoryGui:WaitForChild(ItemId).OwnedImage.Visible = true
        end
    end
end

for _, Button in ipairs(ShopGui:GetChildren()) do
    if Button:IsA("TextButton") then
        Button.MouseButton1Click:Connect(function()
            OnButtonClicked(Button)
        end)
    end
end

Waiting for your stories and code