Personally I prefer using shared as it looks nicer and is a Roblox Global, however _G is a Lua Global so I don’t know if it is better practice to use it? Would someone me able to answer this dilemma.
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Preferably, none of them. There is rarely any case where you can accomplish something with global tables like shared
or _G
that ModuleScripts can’t.
shared
and _G
do the exactly same thing so there is no advantage/disadvantage over using one over another.
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Hmmm I personally think…
MODULE SCRIPTS
Just learn the basics of module scripts, and you’re good to go. I wouldn’t recommend _G or shared.
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