These filters would work for any 80s style experience, as well as any liminal / dreamcore / backrooms style game. They would also work for bodycam style games.
Even better, fisheye distortion for the chromatic abberation, so only the edges of the screen are affected, leaving the center (where the player is looking at only 99% of the time) unaffected.
a little artistic flair..
Roblox: “No.”
Me: “RoShade worked just fine though?”
Roblox: “RoShade was an external application, not sanctioned at all by us.”
Me: “But it still worked fine. Have it be among segregated graphics sliders! Next to post-processing or part of it!”
Roblox: “Keep dreaming buddy. Someone from above is pushing down and stopping us from adding it otherwise we would’ve added it by now.”
Me: “WTF!!!”
Roblox: “I know.”
in a post i made on just generally adding custom shader and gpu code support, someone said that david has said that he wants gpu code to be a feature within roblox. really hope that includes shaders
would love if this sort of stuff is revealed during next years rdc
This’d be REALLY nice to achieve certain effects like old camera POVs or just making your game look real nice in general.
Some of these effects would work really nice in certain horror games too.
It would be great to have more processing effects for Lighting, as it could enhance user immersion more. It could also raise the quality of games on Roblox, especially games in the field of horror.