Hey y’all,
I’m writing a member list GUI for moderators so they can easily view a player’s reputation (warnings, etc.) along with some options to kick, ban, and unban.
I’m using a scrolling frame to display the member list; however, I’m unsure of what to do since I use the scale/offset values interchangeably for this to be compatible on any device without having to write too much code.
Here’s a part of my current script:
for index, user in pairs(users:GetChildren()) do
user.Position += UDim2.new(0, 0, 0, ModGui.List.Modal.Size.Y.Scale * ModGui.List.AbsolutePosition.Y)
if user.AbsolutePosition.Y > ModGui.List.Users.AbsoluteCanvasSize.Y then
ModGui.List.Users.CanvasSize += UDim2.new(0, 0, 0, ModGui.List.Modal.AbsoluteSize.Y / 1.5)
end
end
If anyone here knows anything on how to (more easily) shift all items in a frame to make room for the new item, that would greatly help my poor, sleep deprived brain.
The issue with this is that the items go offscreen every time I unshift the remaining items after removing an item.
I haven’t found any solutions as of yet. I’ll add more details at a later date (when I’m not deprived of sleep), or upon request.
Cheers,
Calculamatrise