So i have a shop game heavily inspired by little shop of junk, but the problem is, i can’t decide between a day and night cycle or a customer number, heres what I mean:
day and night cycle: the shop will open and close on a set routine, customers will come in randomly, like sushi shop simulator
customer number: each day has a set amount of customer number, the day ends when the customer number reaches 0
important factors to consider: the game has a rating system, when the rating gets to 0, the game ends
- day/night system
- customer amount system
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