I’m trying to create a script where a model appears at a certain wave. The problem is that it doesn’t work half the time.
the script is very simple
I’ve tired to change the script and even cloning the model but still doesn’t work.
Thanks, Shiva
I’m trying to create a script where a model appears at a certain wave. The problem is that it doesn’t work half the time.
the script is very simple
I’ve tired to change the script and even cloning the model but still doesn’t work.
Thanks, Shiva
if string.find(TextLabel.Text, [YourText]) then
print("Theres a string")
end
Tell me if it worked for you. i’m not with a computer right now
Textlabel is being detected as unknown.
would this work?
local textLabel = game.Workspace.Part.SurfaceGui.TextLabel
local shop = game.ReplicatedStorage.Shop2
textLabel.Changed:Connect(function()
if textLabel.Text == "Wave: 1" then
shop.Parent = workspace.ShopFolder
end
end)
Couldn’t you keep track of the wave in a variable instead of getting it from a textlabel?
yup it worked thanks a lot! I was stumped on this piece of coding for a while now.