So I am currently working on my first tycoon game, and everything is going well so far except I am not sure if I should keep the hidden parts invisible, or in replicated storage. So far, I’ve been using replicated storage because it’s quicker to make them appear than to change all the parts values individually which takes longer to code.
I think keeping them invisible and using tweening to make them appear just looks more appealing and more put together although it would take more time ( I think )
You can put the tycoon part where ever you want to, it doesn’t really matter. you can clone the tycoon part and parent it in workspace then set the position to where you want to put it. if it a model you can use ''Model:SetPrimaryPartCFrame(CFrame)" but you need to set it primary part in the model property (this is just my opinion).