Hey, I need some help in choosing. I have a system that already does the randomizing of Game modes however, I’m stuck on choosing whether to put it as a GUI so people can vote or it doesn’t have to be a gui, it can be an actual area where people press or stand on it to vote. The other option is to leave it randomized.
Standing is a cool way to let players vote, but you have to have time to vote, I played a game where it gave me 3 seconds to vote. In result, no one could vote
GUI voting is cool, but if you have an obby in your lobby, and people are doing it, the UI can be intrusive. If you choose to do that, make it have an X to remove the UI if the players choose to not vote or smtn
Randomized is fine, but players may not like the map chosen. People set it so that no map could be picked 3 times in a row. You can also make a dev product that lets you choose a map for 5-10 robux
Me, I like voting with a voting area because if there is an event in my game, people will grind for it and they will be happy cuz they got it easily
Hope this helped
Thanks it really helped, my game teleports the player into the lobby since the map or round is done, would gui be good for this?
Do you have anything cool in the lobby? is your lobby a plain building, or a landscape type
Its a really tight space, I could do a billboard gui
If its tight, then yes, do a GUI
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