I am someone who is more into software development, reverse engineering, vulnerability hunting & security penetration, and pretty much most things that has anything to do with programming.
After a long while of playing around the Roblox Engine, writing scripts for exploiters to abuse and hunting vulnerabilities that lets me literally drain the Robux out of exploiters, I believed that I had enough experience and knowledge to be able to make a decent game in Roblox. And as a poor teenager living in poverty looking to make some money, I got even more into developing a game after I realized the amount of profit that I could potentially gain from making a good and unique game especially if it could make it into the spotlight.
So far, I believe that I am skilled enough to make a game that would be great enough to stand out, but the issue is⦠I lack the imagination and creativity needed to make something unique. I know exactly how to make something, but I donāt know what to make. There is this game called DIG made by @WoozyNate which is honestly (in my opinion) one of the best games I have ever touched in the Roblox platform. The map, animations, GUIs, sound effects, visual effects, unique features, insane attention to detail, and the overall vibe that the game gives is absolutely unmatched. If I wanted to recreate the same game that he made, given enough time and motivation, I believe that I definitely could. But the thing is, I would find it really easy to replicate the same masterpiece that he has created, but I would find it really hard to create something new to further improve the game that I have copied.
To put it simply, I am skilled enough to copy the most complex things that another developer has made, such as a good GUI design with effects that are thought to be impossible to achieve in Roblox, but when I try to make my own GUI from my own idea, I fail miserably and it ends up looking so bad that itās just an absolute embarrassment. Itās like as if I always need a reference in order to make something great, and that my imagination has a disability when it comes to being creative enough to know what to make. And this has got me to wonder if I should continue with game development, because I have spent almost a month attempting to create a game reviving an old and unique gameplay concept that I believe would get really far, but I have not been satisfied with the progress that I have made so far which has honestly demotivated me from developing further, but it would feel like so much of a waste if Iām just going to abandon and discontinue the game from here. I could publicly release some modules I wrote from the game that other developers may find useful, but thatās really all that Iām going to get from the whole month I have spent making this game.
I am mostly creative when it comes to programming, finding obscure vulnerabilities, bypassing security, and other similar fields. But I lack the creativity when it comes to making unique GUI, animations, visual effects, unique features, and other things that are required to make a game. The main reason why Iām asking this question is because I really do believe that I have the skills to do it, itās just that⦠Iām not imaginative enough for it.