So I have this local script under my start button, this start button is going to start a countdown and when this countdown ends a timer will start. Everything works fine but Im wondering if it would be better long term to send remote events (e.g sending a remote event when the button is pressed to a different script that will start the countdown, and when that countdown ends it sends another remote event to the script that will handle the main timer) instead of using local functions. I have very limited experience with programming so I would appreciate insight from more experienced developers
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So i don’t want to give wrong information because i might be wrong by my self.
Well if long term depends what you want a local countdown or a server one.
With remotes it would be more safe but it does really depend what the game is about etc.
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Well as roblox expands roblox anticheat does as well.
In this case i can’t really tell you the correct answer as i have never made a timer for a obby etc.
Someone with more experience will need to answer this.
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