One is use as a main menu from which you can teleport to the other 3 places.
I want to somehow show how many players are in each of those 3 places that we can teleport to.
I have been searching for some time now and haven’t found any clear answer as to how this works or if it even does work. If anyone has an idea please comment!
when player joins the game add him to global data store as a number, if he leaves then remove his number, this will give you opportunity to simply GetAsync and find player count in those different places, use UpdateAsync to prevent some strange behavior