Show user-defined variables in intellisense

It’d be quite useful to have variables defined in the script show up in the intellisense menu, especially for variables with long names.

It has multiple reasons why I still code in Sublime Text and copy it over to ROBLOX…

There’s a lot of limitations due to the dynamic nature of Lua. However, they could add something similar to Sublime Text’s, which comes up with a list pf repeated words in the code similar to what you’re currently typing.

The command line seems to be able to pick up user-defined variables kind of

The first step though I guess would be to zero out the chance of crashing due to intellisense – adding user-defined variables to intellisense would end up causing more crashes which would be annoying.

Also, they still haven’t added Players.LocalPlayer as a value in intellisense. Whyyy ROBLOX?!

I like what notepad++ does: