Dream Saviors is an open-world, story driven RPG, which I’ve been working on solo for the past year and a half or so. It has exploration mechanics similar to Breath of the Wild, and an elemental combat system, where combining elements is essential for dealing lots of damage.
I wanted to share it here to gather some feedback on things such as:
- The aesthetics
- Gameplay feel
- General interest
Currently playable is a Demo with the first half of the story’s Prologue, as well as a bit of the map which can be explored. As I add to the demo, I’ll be updating the version logs to say what is new/has been changed.
Here’s the game, I hope you enjoy it!
Once you’re done, I’d appreciate some answers to the following questions:
- From 1 to 5, how would you rate the game’s artstyle?
- From 1 to 5, how did the game feel to play (how good were the controls, etc.)
- What were you doing in the game before you decided to leave?
- What made you decide to leave? Boredom? Finished the quest for now? Something else?
Any feedback is super helpful; I’d also love to answer any questions you have about the game.
Version Logs:
07/14/2025
- Demo build; currently has 2 playable characters, and half of the Prologue Quest


