So I have a game which has a race feature inside of it. I have a couple TVs in the spectate area around the race, which are made of just a SurfaceGui and a TextLabel. I am looking to put two ViewPortFrames behind the textlabel in order to display the racer’s perspectives.
I am a little stuck as to what I should do in order to set the ViewPortFrame’s camera to the player’s.
Let me know if you have any ideas!