Showing A Player's Perspective On A ViewPortFrame

Hey there,

So I have a game which has a race feature inside of it. I have a couple TVs in the spectate area around the race, which are made of just a SurfaceGui and a TextLabel. I am looking to put two ViewPortFrames behind the textlabel in order to display the racer’s perspectives.

I am a little stuck as to what I should do in order to set the ViewPortFrame’s camera to the player’s.

Let me know if you have any ideas!
Thanks,

You can clone the current player and use a script to show the player.

There’s tons of tutorials on how to clone things and put something inside of it using scripts on https://www.youtube.com

by showing the current object put the object into the frame and make another camera.