Showing A Player's Perspective On A ViewPortFrame

Hey there,

So I have a game which has a race feature inside of it. I have a couple TVs in the spectate area around the race, which are made of just a SurfaceGui and a TextLabel. I am looking to put two ViewPortFrames behind the textlabel in order to display the racer’s perspectives.

I am a little stuck as to what I should do in order to set the ViewPortFrame’s camera to the player’s.

Let me know if you have any ideas!

You can clone the current player and use a script to show the player.

There’s tons of tutorials on how to clone things and put something inside of it using scripts on

by showing the current object put the object into the frame and make another camera.