Simple Gameplay Loops

Pretty simple, the title explains itself

I have a game where the player can jump around and do different abilities but I’m a bit confused on the main gameplay loop. I don’t want it to be a sandbox as I want the game to have yk essence. I’m really not sure I’ve heard of any movement oriented game NOT being a sandbox (except for obbies). I don’t even want to monetize the game with 1 gazillion game passes, I am really stuck on this fundamental part of a game as I’ve been thinking of: simulators, story games, find ____ etc.

ANY ideas help :,) :happy4:

local me = Localplayer

while wait(10) do
 local idea = math.random(1, 10000000)
 if idea == me.idea.value then
  return end
 else
  Idea.someonerandom:steal()
  print(idea.. " has been stolen, ty!")
  end
end

1 Like

You just need to convince the player they are good at pressing the abilities. A platformer is kind of an obby, but something like tony hawk’s pro skater also does this (You are cool at pressing abilities and move to Florida).