Simple Question While Making a Monster/Attack NPC

Hello, I have a simple question, should I make my enemy/ attack npc client sided or server sided, if so where do I put the scripts?

Thanks!

npcs scripts should always be on the server. You should put the script in ServerScriptStorage.

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I’m making a game like Robot 64, do you know anything about those enemy’s scripting?

Never player Robot 64 so I have no idea.

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It is a very cool “platformer” game, it has game play that would be single player but It is still a multiplayer game.

Anything that has to do with player stats, such as coins, damage, etc., should be handled on the server. Otherwise, things like predictions and animations should be handled by the client.

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