Simulating Private Server Functionality In Studio

Correct me if I’m wrong, but I believe it is not currently possible to Run/Test a Studio Place instance as anything other than a Standard server type. To test the functionality in VIP Servers or Reserved servers, you have to actually join a game on Roblox and have a script create the Reserved server instance. I have been working for a few years now on a game that utilizes a lot of different Places and Reserved servers, and it would be very helpful to be able to set the Server type in Studio before runtime. This wouldn’t have any visible effects, of course, unless you have scripts that do different things depending on server types at runtime, which I do.

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you can enable private server functions by checking if player is in studio, RunService:IsStudio(), if he is in studio, enable private server commands for him. (make the check server sided obviously)