SinglePlayerMode

Just an idea I had; Setting this to true would cause the game to pause (same thing Studio does when pressing the Pause button on the Test tab) when opening/closing the Escape menu in-game. If the MaxPlayers is greater than 1, it’s greyed out.
I feel like it would allow Roblox games that are meant to be played solo to have a more classic feel.

Use InputService to see when they escape and script the rest.

What if you click the burger-menu to open the menu, and close it using escape?

@ScriptOn @Xeptix

if game:GetService("GuiService").MenuIsOpen then
    --stuff
end
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