I didnt word the title very well but i will explain it here
So basicly, when i size a part in my game that im working on, it is very laggy. When i use tween service or just put it in a loop to scale it with size, it gets very laggy and my frames drop a lot. When i went into a blank base plate and did the exact same thing, it was perfectly fine. No frame rate drop. Does anyone know why this happens?
Edit: I am using team create and making a game with my friends. That might have something to do with it idk
The file was to big to upload it, so tell me if you cant open it
In the beginning i was showing you that the scripts are the same, with one of them having a wait because i wanted it to wait for it to load in. As you can see, when the part that is in the game sizes, it creates a lot of lag but the blank baseplate does nothing