Skinmesh character has a strange Velocity problem on PC

I’ve had a strange problem in the last few days, after everything was fine last week
I can’t post to Bug Report,i need some help ,thank you.
robloxapp-20210819-1448260.wmv (2.8 MB)
my custom character use skinned meshes and bone.
GameUrl
On PC online:my custom character make part shake(all part in character has Velocity too big),starter character is alright
When I delete the meshpart, make it fine, but I can’t see the character anymore
My meshpart has no collision settings and no speed settings. Is this a bug?
On mobile:the Velocity is too small(0.003)
On Studio:the Velocity is too small(0.003)

Reproduction Steps
1、On PC enter the game
2、open bag use custom character

Expected Behavior
camera not shake

Actual Behavior
camera shake

My Script :just change player.character.
Character all Part CanCollide is false,only torso is true
i try change CanCollide but not work.

1 Like

After two days without making any changes,The camera doesn’t shake now. thank you.

consider to make your topic solved.

today,parts shake again,help! i want cry.

I found the source of the error, but I don’t know why or how to fix it.
a meshpart make other part in character has velocity.
when i delete it,velocity change to 0.
i don’t use any script,and collision is false. default velocity is 0.
On PC online: Velocity is big.
On mobile:the Velocity is too small(0.003)
On Studio:the Velocity is too small(0.003)

Maybe it’s colliding with other part?

Thanks for the reply,the meshpart CanCollide is false.

i fix it.
Tried adjusting each property, and when I increased the humanrootpart size, it no longer shake