Skinned Mesh Rig Getting Imported Extremely Small

  • What are you attempting to achieve? (Keep it simple and clear)
    All I literally want is my skinned mesh rig to imported normally.
    What is the issue? (Keep it simple and clear)
    It gets imported extremely small.
  • What solutions have you tried so far? (Have you searched for solutions through the Roblox Wiki yet?)
    I couldn’t find any.

Try to scale it up to a bigger size in studio

The bones don’t scale so the whole animation gets messed up.

You’ll have to resize it in Blender or any other program that can work with rigs

There was an unneeded part in the rig, I removed it and now it’s alright.