All information linked in this document is kept up-to-date. If you believe you have found a discrepancy, please contact me.
[1] Creating a game
Join the game to get started.
Click the blue CREATE button:
Choose a map by clicking on one of the images:
Wait for the new game to load:
Look for the code in the bottom left. This is the code other players use to join you!
And that’s it!
[2] Joining a game
Join the game to get started.
Click the green play button:
Enter your game code. This should be a 5 digit number sent by the host:
Click the green play button.
And that’s it! You now just need to wait for the game to load.
[3] Features
Version 2 will remove all this tech, and it will be replaced with custom tech
1. Join/leave logs
Will alert you when players join and leave, useful to know when you need to team people in etc.
2. Multiterminal
Most of our maps are designed for dualcap, but with this multiterminal you can use things like reset or fade.
3. Kills, deaths, ping leaderboard
Useful for tracking laggy players.
4. Team player counter
Counts the number of people on each team, useful to keep the teams fair.
5. Server join code
Share this to have people join your game.
6. Sword selector
Choose different swords, provides a different gameplay experience.
7. Materials toggle
When you or your players are laggy, you should tell them to click this to reduce lag.
Finally, khols admin
The most useful feature in this game… say :cmds for the commands. Server owners are given administrator level permissions and can set tempmods.







