SLASH Hub | Information Directory


All information linked in this document is kept up-to-date. If you believe you have found a discrepancy, please contact me.

Table of Contents

[1] Creating a game
[2] Joining a game
[3] Features

[1] Creating a game


Join the game to get started.

Click the blue CREATE button:

Choose a map by clicking on one of the images:

Wait for the new game to load:

Look for the code in the bottom left. This is the code other players use to join you!

And that’s it!

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[2] Joining a game


Join the game to get started.

Click the green play button:

Enter your game code. This should be a 5 digit number sent by the host:

Click the green play button.

And that’s it! You now just need to wait for the game to load.

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[3] Features

Version 2 will remove all this tech, and it will be replaced with custom tech

1. Join/leave logs

Will alert you when players join and leave, useful to know when you need to team people in etc.

2. Multiterminal

Most of our maps are designed for dualcap, but with this multiterminal you can use things like reset or fade.

3. Kills, deaths, ping leaderboard

Useful for tracking laggy players.

4. Team player counter

Counts the number of people on each team, useful to keep the teams fair.

5. Server join code

Share this to have people join your game.

6. Sword selector

Choose different swords, provides a different gameplay experience.

7. Materials toggle

When you or your players are laggy, you should tell them to click this to reduce lag.

Finally, khols admin

The most useful feature in this game… say :cmds for the commands. Server owners are given administrator level permissions and can set tempmods.

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