While Making a slash mesh inside blender and then exporting it into Roblox I encountered an issue. One side of the Mesh is always lighter/darker than the other. I’ve tried many things inside blender like checking the faces but that didn’t work, any fixes?
I found a semi-solution its a Roblox Studio issue but you can duplicate the problem to both sides so it at least is more consistent using a data transfer mod in blender. More in this thread below https://twitter.com/beanie_not/status/1628871325111418880?s=20