Slower Character Turning

What do you want to achieve?
I want to achieve smoother movement for the framework of a game I’m developing.
In the GIF below there is an example of the type of movement I’m looking for. A very minor detail
The player turns at a slower rate than normal, when pressing WA then WD the character will slowly turn towards the intended direction.
https://i.gyazo.com/5920f3692ad811ef4ae73196c49db4d2.mp4

The 2nd GIF (below) is my current game, you can see the turning is snappy and unrealistic.
https://i.gyazo.com/600f7346bf3b692443aa61adb84db6e6.mp4

What is the issue?
The character turn’s too fast when changing direction, the character should turn slowly and smoothly as seen in the first GIF.
Another way of describing this problem could be that the players turning radius is too small.

What solutions have you thought of so far?
Slowing down walkspeed, via script and StarterPlayer.
Spent around 5h+ searching DevForum for a solution to this however most options are outdated.
Considered lerping PlayerModule>ControlModule>Keyboard although I’m not to skilled when it come’s to lua.

Try lowering the Camera’s pan speed (don’t know what the actual property is but you could probably find it).

Edit: Check the solution on this post How would I go about making the camera sensitivity slower?

Cheers for the quick reply, think you edited before I even replied aha that was quick. Will check it out now.

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Don’t think this is quite the solution I’m looking for, any help would still massively be appreciated though. Got a feeling I’ll need to use Lerp to rotate the character gradually according to the key presses WASD.