I plan to make a part slow down based on the server speed. (1 is normal speed, 0 is completely stopped)
How would I make a tween move based on the speed? I don’t really have a definitive solution other than interpolation
More importantly, how would it be possible for me to change the speed mid tween so the part reacts based on that speed?
…and then run the tween using [TweenName]:Play() in your script.
My memory can be a bit rusty since I retired from ROBLOX game development but you can configure the tween of how much time it takes in seconds to complete the tween with [tweenTime] in TweenInfo.new().