Slowly change part color

i’m tryna figure out how this games spray can works

you can see how the color changes fast, then slowly levels out to the color.

HSV+Lerping probably
Char limit

Part.Color = Part.Color:Lerp(TargetColor) should do it with ease

you could maybe use TweenService to tween the Color of a part, like so:

local TweenService = game:GetService("TweenService");

local Part = workspace.Part;

local tweenInfo = TweenInfo.new(TweenDurationHere, Enum.EasingStyle.Linear);
local Tween = TweenService:Create(Part, tweenInfo, {Color = Color3.new(Red, Green, Blue)};

Tween:Play();

dude clearly tween service isn’t being used

thank ya g char limitttttttttttt

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