Small camera bug on respawn

Here’s the bug I found quite some time ago : if your character dies, and if CameraType is set to something other than “Custom”, the camera won’t properly focus on the character when he’ll respawn. It’s really easy to reproduce it :

  1. Open a new empty baseplate
  2. Tools → Test → Play Solo
  3. Change game.Workspace.Camera.CameraType to “Track” (Or anything than “Custom”)
  4. Reset character
  5. Walk around, your camera won’t be following your character anymore

I hope this can be fixed ! Not that it’s really a major problem, but it has ruined a part of my game :stuck_out_tongue: Yes, I’ve fixed it but now I can’t use the camera as I want because of this bug :S

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Doesn’t just setting the CameraSubject to the new character and setting the Camera back to Custom work?

That’s exactly the script I made as an attempt to fix this. It worked fine in studio, but not in online mode :pinch: