Here’s the bug I found quite some time ago : if your character dies, and if CameraType is set to something other than “Custom”, the camera won’t properly focus on the character when he’ll respawn. It’s really easy to reproduce it :
- Open a new empty baseplate
- Tools → Test → Play Solo
- Change game.Workspace.Camera.CameraType to “Track” (Or anything than “Custom”)
- Reset character
- Walk around, your camera won’t be following your character anymore
I hope this can be fixed ! Not that it’s really a major problem, but it has ruined a part of my game Yes, I’ve fixed it but now I can’t use the camera as I want because of this bug :S