Hey I was just making something boring and I decided to make an embed out of it.
The thing is, the icon_url doens’t work… which is quite annoying.
Any help?
local function sendMsg()
local data = {
['embeds'] = {{
['title'] = "xd",
['description'] = "laom",
['color'] = tonumber(0xFF0000),
['author'] = {['icon_url'] = "https://cdn.discordapp.com/attachments/833376849621942292/844536124138455100/9k.png"},
['footer'] = {['text'] = "yes"}
}}
}
local datacomplete = HttpService:JSONEncode(data)
HttpService:PostAsync(urlLink, datacomplete)
end
Help is appreciated
Anybody know a solution? I’m just curious, sorry.
try renaming author to avatar and try that with and without the [‘icon_url’] part.
Try this script that does everything that you need.
local http = game:GetService("HttpService")
local WEBHOOK_URL = "" -- put webhook url
local data = {
["content"] = "message for webhook",
["avatar_url"] = "", -- Image URL for webhook like you wanted.
["username"] = "Web Hook 1" -- Username for webhook
}
data = http:JSONEncode(data)
http:PostAsync(WEBHOOK_URL,data)
Is it possible to do this?
THis is what I meant with
icon_url
Source: screenshot ofmy friend

This is possible. embeds can add more looks and functionality to the messages.
Mhm. But my issue is where I should implement the “icon_url”
The current script doens’t display the url icon I provided it
Try this script I sent. You can change the avatar_url
local http = game:GetService("HttpService")
local WEBHOOK_URL = "" -- put webhook url
local data = {
["content"] = "message for webhook",
["avatar_url"] = "", -- Image URL for webhook like you wanted.
["username"] = "Web Hook 1" -- Username for webhook
}
data = http:JSONEncode(data)
http:PostAsync(WEBHOOK_URL,data)
Doens’t work.
I want it like the one I send you in the screenshot, it’s possible to change it to icon_url right by using my script?
It does work tho. I tested it.
It’s not what I meant with “icon_url”
I meant the way as I provided in the screenshot above from my friend (source).

WIth the square, I need that in my embed.
I don’t know where to implement it