So recently i started reworking all of my code and started with my combat. And was wondering how to make it look smoother like RELL Seas or HWX(Holy War X). I had body movers(body velocity) that moves the player with every attack(Is this the right body mover? Should I update it towards where the character look at?). And also had a smooth camera module to smoothen the step from the body mover, but that module just made the camera position tween towards the player, which the two mentioned games cameras are in a fixed position from the character and don’t move.That brings me to the question - do they use some sort of camera shakes or some other stuff i don’t know. I’d appreaciate if everyone that knows how to create the smoothest out there looking combat system, to share the secret.