Smooth terrain over 16386x16386x16386

Is it possible to create smooth terrain in Roblox over 16386x16386x16318 without external software, or how would you do this with external software/plugins?
I see lots of people talking about creating maps 1000 times the size of the normal baseplate, and I’ve wondered how they do this.

Terrain can go beyond this number although it isn’t really recommended. It would cause a lot of lag.

Just make terrain like how you’d usually make it, it’s not like there’s a imaginary barrier stopping you from making larger terrain.

The generate, sea level, and replace tools just have that as a limiter. You can hand-make terrain past that.

I guess the better question would be why the aforementioned tools stop at that number.

1 Like