I want to make a smooth transition between two spheres like a ball of slime being pulled apart
I don’t know how to make it look good though, I have tried using a ring union to make an hourglass-shape, but it is too poor quality, I could try to find or make a mesh, but I don’t know if I can or where to start; and I have no clue how to use blender…
I would like this preferably with unions so there’s no overlap of faces that make transparent parts look bad
example of what I mean (sorry about my bad MS paint work):
You could try doing something with a beam.
that causes overlap in the transparent parts : /
you need blender to do this
it tried making it with unions and it doesnt look so good, also doing it with unions makes your game laggier
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