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What do you want to achieve? Hello, i am searching on how i can smoothly increase or decrease a particleemitter speed.
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What is the issue? I can’t manage to do it.
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What solutions have you tried so far? I tried myself and looked on forums.
You can use tweenservice or for loops
Does TweenService works on ParticleEmitter speed ?
TweenService works on numbers, vector3,cframes,color and more. So yes.
1 Like
Well no i tried and the speed property does not support tweenservice because it’s a numberrange
U can create new ranges and apply it to speed properties
for i = 1,50 do
local max = NumberRange.new(i, 50)
local min = NumberRange.new(0, i)
script.Parent.ParticleEmitter.Speed = max
wait(.5)
script.Parent.ParticleEmitter.Speed = min
end
2 Likes
https://developer.roblox.com/en-us/api-reference/property/ParticleEmitter/Speed
Tween the particle emitter’s ‘Speed’ property.
It’s not possible to tween the speed property
local Game = game
local Script = script
local RunService = Game:GetService("RunService")
local TweenService = Game:GetService("TweenService")
local ParticleEmitter = Script.Parent
local IntValue = Instance.new("NumberValue")
IntValue.Value = 5
task.wait(5)
local Tween = TweenService:Create(IntValue, TweenInfo.new(10), {Value = 100})
Tween:Play()
local function OnHeartbeat()
ParticleEmitter.Speed = NumberRange.new(IntValue.Value)
end
local Connection = RunService.Heartbeat:Connect(OnHeartbeat)
task.delay(10, Connection.Disconnect, Connection)