Smoothly moving player forwards but still applying physics for walls

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    You all probably know the games: tsb, or bloxfruits. well, I want to recreate the bloxfruits dragon z move, or the tsb dragging on ground move. However, this requires moving the player forward, but still applying physics. How would I do this?
  2. What is the issue? Include screenshots / videos if possible!
    No idea how to do this
  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    Other people did not have this problem
1 Like

you can use bodyvelocity for this.

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