This is my current code.
I would like to know how i could make newPart snap to a 3 by 3 grid
Hey!
I have some rough experience with this from a game I made last year. Here is a sample which should work…
local newPart = Instance.new("Part")
newPart.Size = Vector3.new(3, 3, 3)
newPart.Position = Vector3.new(math.floor(mouse.Hit.p.x / 3 + 0.5) * 3, math.floor(mouse.Hit.p.y / 3 + 0.5) * 3, math.floor(mouse.Hit.p.z / 3 + 0.5) * 3)
newPart.Anchored = true
newPart.Parent = game.Workspace
end)
--Hope this helps :)
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