im absolutely in love with this. even more then my last GFX
i may have messed around a bit too much though…
heres an updated version here
the being that resides inside this realm is only one…
im absolutely in love with this. even more then my last GFX
i may have messed around a bit too much though…
heres an updated version here
the being that resides inside this realm is only one…
I personally can’t tell what’s going on here.
It’s kind of hard to see. Maybe make the people the focus of the picture. Zoom in on them and exaggerate their positions. Also, move the text to the right a bit. It’s hard to read and would be easier to read in the blank area off to the right. Overall, it’s well made, but needs some polishing.
Looks really good man! I feel if you add I feel you can maybe improve with the text. Maybe more lighter. Cause it really looks like you just stuck it on. But it looks AMAZING! good job man
This doesn’t really resemble a GFX. Just seems like a lot of empty space, and a bunch of neon objects, it’s not really telling users what you’re trying to achieve out of this. As it looks like a screenshot in-game?
My only comment would be to add more clearly objects in the scene. I’m curious, it’s just a screenshot of players in the sky in-game which wouldn’t be called a graphic design I feel like you should learn a software or program to produce your “GFX” to make actual renders and scenes so it’ll enhance the design a bit more. So you should showcase what you’re trying to accomplish or wanting it to look like, the neon trees and items are quite overdone making it unclear, or what’s inside your scene.
Perhaps decrease the amount of neon put in your image. I wouldn’t say it looks good nor bad, but there’s always room to continue to improve it.
I agree with @CJ_Angel. In making GFX try to portray something, have the GFX tell a story or something. Try to make your GFX more clearer
no offense