I’m having an issue with a soccer game I’m making.
The ball usually has no issues, and all players can see the ball moving in the same position and direction. After a random amount of time, the ball becomes local for each player, meaning that each player sees the ball in a completely different place. For one player, the ball may be in the corner while for another player it may already be in the goal. First I found out that the issue only used to occur whenever I moved the ball with F3X or through scripts, but lately it has also become local at any random time without even moving it or doing anything with it.
I have no idea what to try or do with it. This is a very weird thing that’s happening and I’m completely lost, so any kind of help or ideas are warmly welcome!
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Maybe try:
ball:SetNetworkOwner(nil)
This would set the network owner to the server.
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Thank you! Seems to work so far!
Great! You can reply to me if it ever stops working, maybe then i can help with a solution.
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