I have custom soccer ball physics. The ball is anchored and cancollide off, the physics run on RS.Heartbeat, but the ball is twitching terribly and i dont know how to fix it.
sorry i cant give the vid cuz it doesnt load, but to check it go to the game (link/on my profile) look down and zoom out so ur camera face the floor straight and just dribble the ball (hold M1 to dribble)
Hey! I tried replicating this but I cant seem to dribble. I may be misunderstanding your instructions but holding the left mouse button just seems to result in a lighter kick. (I can’t upload videos either so here are two images of the before and after of trying to dribble)
I still think i’m misunderstanding the instructions because this still just looks like a light kick. Here are a few more images of me trying to walk (with arrows added indicating where the things are going)
Btw i havent done age verification so i cant chat but i dont see the issue that looks fire. (Incase anyone is reading this, me and OP joined the game for the rest of the conversation.)
look closely at the ball from the top while dribbling or kicking, its twitching and feels laggy, i gave 5 guys to test the game and most of them complained abt it
idk bro but its clearly twitching.. feels like the cframe doesnt update fast enough. I wish i could send u a video with examples idk how. look very very closely at the ball from top angle and zoom in a little
Ye looking at the video (i recorded one myself) i do see a twitch like once, but idk, maybe you could try doing smth like RS.RenderStepped (only works on the client) if you want something smoother but aside from that theres not alot of advice i can give you.