SocialService:PromptGameInvite() does not appear to be loading friends/connections properly

SocialService:PromptGameInvite() doesn’t seem to properly load the list of friends/connections even after calling CanSendGameInviteAsync() and verifying that the player can send invites. It just loads forever, like this:

I’ve checked and this is happening to me on PC and on mobile. I remember this used to function a while ago.

Salutations!

Thanks for reporting!
We’ve already received a report about this issue, which is already acknowledged and assigned for investigation.

I’ll close this topic as a duplicate, but please stay tuned on the following thread:

Thanks for your patience and understanding.
Have a nice day!

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